Leader Board

Average Points

  • 32.0
  • Adam Gomez

  • 29.3
  • Michael Johnson

  • 28.2
  • Donte Williams

  • 26.5
  • L. J. Turner

  • 26.3
  • Sam Okougbo

Average Rebounds

  • 14.5
  • Junior Hackworth

  • 12.8
  • Jeff Clark

  • 11.3
  • Ben Martin

  • 9.3
  • Nicholas Heinecke

  • 8.8
  • Devon Roemer

Average 3-Pointers

  • 5.8
  • Michael Johnson

  • 5.6
  • Ashraf Alfatesh

  • 5.5
  • Jay Hunter

  • 5.3
  • Adam Gomez

  • 5.0
  • Freddy Zamora

FT Percentage

  • 100.0
  • Meelow Martinez

  • 87.5
  • Jose Rios

  • 87.5
  • Robert Braun

  • 87.5
  • Victor Yee

  • 86.7
  • Freddy Zamora

Team FT %

  • 87.5
  • Icy Hots

  • 76.9
  • Ninety Six

  • 75.0
  • Hawgs

  • 74.4
  • Illuminati

  • 71.1
  • Dawgs

Team Scoring

  • 91.8
  • Hey Arnold

  • 75.0
  • Hawgs

  • 68.8
  • Sour Patch Kids

  • 67.8
  • Jumpers

  • 67.2
  • Warriors

Illuminati Hands Hey Arnold! First Loss of the Season

October 29th, 2014

We had a couple of the greatest games of the season this past Sunday during our abbreviated schedule. (The school was having its annual Dinner on the Green and boy, did they luck out. The previous Sunday we had that bizarre extra-late-season monsoon blow through in the late afternoon and this coming Sunday, it's supposed to be super windy and cool.)

Hey Arnold! was one of four undefeated teams left in the league this season. They had been putting up huge numbers, averaging 91 points a game as a team, and boasting the top two scorers in the league (Adam Gomez at 32 ppg and Michael Johnson close behind at 29.3). The squad was facing a tough Illuminati team that had handled defending champs Heroes earlier in the season. Adding to the drama was the fact that Arnold only had five players and the fifth one was Kym Ortega, who played the past two years for the Tohono O'odham Community College Jegos women's team. Ortega played well, setting bone-rattling screens for Gomez, grabbing rebounds, and showing off her nifty post moves for a couple lay-ups late in the game. 

It was a tight contest throughout, with the two team trading the lead back and forth. Illuminati shot a spotty 6-12 from the free throw line, while Arnold! was a stellar 10-13. Nevertheless, Illuminati scratched out a two-point lead behind the play of Dylan Johnson (18 points) and Brett Long (12 points on four threes). Arnold! had the ball for the last shot, but a baseline drive by Gomez was blocked by Dylan Johnson, handing Hey Arnold! its first loss of the season, 55-53. Adam Gomez finished with 23 points while Michael Johnson was held to 17.

In other action, Chris Rod, Lonnie Lee, and Jorge Tapia combined for 35 points to lead Frosty Hesson to a 70-47 win over No Flex Zone.

In the final game of the day, Outlawz played one of the best games in their long and checkered history, taking Heroes right down to the wire. When people saw this game on the schedule, they probably thought mismatch, but such was not the case. Outlawz led from the opening tip, at one time by as much as eight points, and held the lead throughout the first 34 minutes. Unfortunately, the games last 36 minutes. Outlawz had used great outside shooting from Zach Ryberg and Jeremiah Dibble (plus a couple where-the-hell-did-that-come-from?! threes from Zach Clark) to build the lead, but they cooled off down the stretch.

Outlawz clung to a one-point lead inside a minute with Heroes exerting enormous defensive pressure. Zach Ryberg found himself open, with the ball, in the corner. It was a smart shot to take. If he makes it, his team is up four with 40 seconds left and almost certainly goes on to win. It went in and out, Heroes got the board and seven-footer Chris Ayer converted a three-point play at the other end. Outlawz had three different shots that could have tied or won the game, but they all missed and Heroes hung on for a 51-49 victory. Great game.

Now, on a matter of League business. I know that I have said in the past that if a team forfeits, the team to whom they forfeited gets to take one of the offending team's games. Unfortunately, it's not as simple as it sounds and I have totally messed it up by applying it inconsistently. Sometimes, the team has a very good reason for not showing up (sudden change in work schedule, etc.) They feel crappy enough for having missed a game and forcing them to miss another one is just piling on. I'm suspending that rule for the rest of this season and I promise that I will come up with a policy that is both fair and consistently applied next season. Thanks.

Tom

Here are the updated standings:

Earth Division

Hawgs              4 - 0

Fleet                4 - 2

Heroes            4 - 2

Icy Hots          2 - 2

Illuminati         3 - 2

Outlawz           2 - 2

Tucson Elite     2 - 3

FndF               1 - 4

Monstars         1 - 4

 

Eridanus II Division

Hey Arnold!       4 - 1

Blue Coconuts    4 - 1

Trees                4 - 1

Sour Patch Kids  3 - 2

We Dem Boyz    2 - 2

Fireballs             2 - 3

Scrap Attack      2 - 3

Benchwarmers   2 - 3

Warriors            2 - 3

Game Time        1 - 3

 

Reach Division

W.O.B.S             5 - 0

still got it            4 - 0

Sunshine Boys    3 - 2

Flying Squirrels   3 - 2

Hickory              3 - 2

Zona                 2 - 3

Technicians        2 - 3

Ninety-Six          2 - 3

Dawgs               2 - 4

Deadly Venoms  1 - 4

 

Threshold Division

More Jumpers     4 - 1

Just a Game       3 - 2

Frosty Hesson     3 - 2

Purple Nurples    2 - 3

Supers               2 - 3

Ben's Frens        1 - 4

Griffins               1 - 4

No Flex Zone      1 - 5

Tune Squad        0 - 5